I made this model for my class (Keyframe Mx). It took a few weeks and I made it in Zbrush (block out), blender 2.8 (Retopo, UV mapping, rig for pose, lighting and render (EEVEE 128 samples, 4KUHD). Texturing was made in Substance painter.) The concept was made by Jon Diesta and this is my interpretatation of it. I hope You like it.